Thursday, March 12, 2026

From My Computer to This PC - you will own nothing and be happy - the rise and fall of Windows PC...


1. The Era of “My Computer” (1980s–2000s)

The early PC era was about personal ownership and control.

Companies like

  • Microsoft

  • IBM

  • Intel

created a system where:

  • You bought hardware

  • You installed software locally

  • Your files lived on your machine

Operating systems like:

  • Windows 95

  • Windows XP

reinforced the concept of “My Computer.”

You had:

  • Local control

  • Offline capability

  • Permanent ownership of software licenses

This was the golden age of personal computing sovereignty.

2. The Shift Begins (2010s)

The model started changing.

Major shifts:

Cloud Computing

Platforms like:

  • Microsoft Azure

  • Google Drive

  • Dropbox

moved data from personal machines to remote servers.

Software Subscriptions

Traditional purchase → subscription model

Example:

  • Microsoft Office → Microsoft 365

You no longer own the software — you rent it.

3. The Rise of Platform Lock-In

Modern ecosystems increasingly control the user environment.

Examples:

  • Windows 11 requiring Microsoft accounts

  • Cloud-based authentication

  • Telemetry and data collection

The PC becomes less independent and more connected to corporate infrastructure.

4. The New Model: “Your Computer Is a Terminal”

The trend now is toward:

  • Cloud desktops

  • Streaming applications

  • Web-based software

Examples:

  • Windows 365 (Cloud PC)

  • Google ChromeOS

In these systems:

  • Your apps run in the cloud

  • Your data lives on company servers

  • Your device becomes just an access terminal

5. The Counter-Movement

Many technologists push back with open and local computing.

Alternatives include:

  • Linux

  • FreeCAD

  • Blender

These emphasize:

  • Local ownership

  • Open source transparency

  • Offline capability

Interestingly, my own interest in FreeCAD, OpenGL, and simulation sits squarely in this “sovereign computing” movement.

6. The Big Question

The future may split into two computing worlds:

Consumer world

  • Cloud apps

  • Subscriptions

  • Locked ecosystems

Engineering / research world

  • Local computing power

  • Open software

  • Full system control

High-end engineering (CFD, simulation, graphics) still needs local compute sovereignty.

In short:

The PC is evolving from “my computer” → “their platform.”

But in domains like simulation, graphics, and scientific computing, the traditional power-user PC is far from dead.

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